Meta is shifting Horizon Worlds away from VR and focusing almost entirely on mobile to reach a much larger audience. The post ...
But where will all the legless avatars go?
In Meta's continuing shift away from a Meta Quest VR focus, Worlds is to become a mobile-first platform rather than a VR one.
Meta's Horizon Worlds pivots to mobile focus, scaling back VR efforts. This strategic shift positions it against platforms ...
In general, Meta frames many of its recent moves as a pivot away from first-party development of VR experiences to a focus on a third-party developer ecosystem, with stats like “86% of the effective ...
But over the past few years, I’ve noticed a shift that has very little to do with technology and a lot to do with how cities and institutions perceive VR. Recently, the Ministry of Tourism of Bahrain ...
Meta's Pivot From VR Is Happening. Too Bad Glasses Aren't Ready for This Moment ...
Horizon Worlds is now going to be a platform that’s ‘almost exclusively mobile.’ ...
Riding high on its current ‘Top Seller’ status on Meta Quest, Haymaker developer Console Studios is proud to announce the next major milestones for the VR ...
If you've got an older headset just gathering dust, why not put it work with some features that aren't as demanding as ...
Virtuix announced it’s joined the Made for Meta program, which opens the door to bring official Quest compatibility to the ...
The popular VR game is breaking audience records, all while its makers are working on a mobile offshoot, a TV show and a ...
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