We've been getting a lot of remasters and remakes lately, to the point where it's getting hard to differentiate the two. Typically, a remaster is when the game is functionally the same, but has ...
With hardware improving by leaps and bounds every few years, remasters are developed to preserve old masterpieces and bring them to newer audiences. However, it isn’t always the case that the ...
For those who might not remember, Syberia was a surreal point-and-click puzzle game that released in 2002 and quickly became one of the most iconic narrative adventures of its time. Created by Belgian ...
TL;DR: Heretic + Hexen remastered offers enhanced 4K 120 FPS gameplay on PC and consoles, featuring new campaigns, online cross-platform co-op, multiplayer deathmatch, mod support, improved ...
The remake vs remaster debate defines how classic games are brought into modern gaming ecosystems. While both approaches aim to preserve iconic titles, they differ in execution, cost, and player ...
Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
It was 30 years ago this month that Sony’s PlayStation launched in North America and Europe, instantly changing the video game industry forever. And in the last three decades we’ve spent countless ...
This new version is rebuilt from the ground up using the latest engine from Dark Quest 4. It modernises the classic experience while preserving its dark fantasy identity. The new ...
Nostalgia is big business in video games — pretty much every publisher out there is consistently rereleasing more polished versions of their most beloved games for modern hardware. These remakes and ...
GameSpot may get a commission from retail offers. Video game remakes and remasters have attracted impressive player numbers and generated substantial consumer spending, research shows, although ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally in 2010 because an opportunity presented itself ...